A 16-person team, with many recruits from the Banjo group, finished it in 1999. It was conceived as a 2.5D platformer similar to Country before becoming a more open-ended game using the engine from Rare's Banjo-Kazooie (1998). Rare began working on Donkey Kong 64 in 1997, following the completion of Donkey Kong Country 3 (1996). In multiplayer modes, up to four players can compete in deathmatch and last man standing games. The player completes minigames and puzzles as five playable Kong characters-each with their own special abilities-to receive bananas and other collectibles. ![]() ![]() As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. ![]() It is the only Donkey Kong game to feature 3D gameplay. Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64.
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